﻿using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;

namespace Oca35.Tests
{
    [TestClass]
    public class BoardFixture
    {
        [TestMethod]
        public void LetTheGamesBegin()
        {
            var player = new Player();
            var player2 = new Player();
            var board = new Board();
            board.Players = new Player[] { player, player2 };
            var square = board.Squares;

            board.StartGame();
            board.PlayMyTurn(player);
            Assert.AreNotEqual(player2.Location, player.Location);
        }
    }
}
